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Fan Site of the Week

WolfSpoor

We're here with Ian Watson, the founder of Wolf Spoor. Love it or hate it, White Wolf has had a big effect on the game industry, and has had a vast influence over the non-d20 portion of the industry -- and has its toe in the d20 industry as well.

Ian's site is THE place to go to keep up with White Wolf -- we've (shamelessly) quoted his site right here on rpgnews.com many times.

RPGNet: How did the site start?

Ian Watson: The idea started back in 1998 or so, maybe 1999. I do remember discussing as a more or less fully-formed idea when I was at GenCon in 2000. Basically, I had been a fan of the nerd news headquarters, slashdot.org, for years. And I had been a big fan of White Wolf since around 1994 or '95. But White Wolf's web presence left something to be desired. Even when updates to the site were fairly timely, developers and authors often mentioned lots of great stuff in the forums, mailing lists or newsgroups that never showed up on the front page. So I wanted to do something about that.

The original idea was to use slashdot's backend code, SLASH, since I wasn't aware of any alternatives at the time. And, following in the footsteps of other sites running that code, I was thinking of calling it slashpaw.org.

Later, as the idea developed some, I found that PostNuke was pretty much the best solution for me, since I already knew my way around PHP. In May of 2001, I finally kicked myself into action and bought a domain name. Something that had a nice ring to it, something that would stick in peoples' minds. I tried out a bunch of ideas, but WolfSpoor was the winning name. I spent a couple of months doing basic web design, doing some graphics, and founding the basic skeleton of the site, and then opened about mid-July that year.

Spoor, by the way, means tracks or traces that an animal leaves, particularly a wolf. Some people have told me it means poop, which isn't really the case. Although fecal matter is certainly included as "traces." The domain name, by the way, came from several places: I wanted a dash in the middle, to bring to mind the white-wolf.com site. The .org TLD is my homage to slashdot. And... well, part of the reason I chose "spoor" was because of moviepoopshoot.com, a parody of aint-it-cool-news.com used in the movie "Jay and Silent Bob Strike Back."

RPGNet: How long will you continue working on the site? Is there a line or a goal you've set?

Ian Watson: Originally I planned to set up the site, figuring it would become a real community nexus. Fans would put whatever news they discovered up on the site, they'd discuss them under each news article... all I'd have to do is pay to keep the thing active. Things didn't work out that way, unfortunately. While it's popular, it's not as popular as my admittedly naive imagination told me it would be. And from working on the site, I've become pretty good at ferreting out most stuff: one of my other admin, Craig, catches most of the stuff I miss. I've had several people tell me that they were about to submit some news, only to find that I already had it. Oh, well.

As long as the site continues to be fun for me to do, I'll keep doing it. After that point, I'll pass the torch on to someone else, but that's not in the forseeable future.

RPGNet: If I were to decide to create a fan site, what advice would you give me?

Ian Watson: Any author will tell you to write about what you know. You have to be enthusiastic about what it is you're doing, and you have to have the willpower to keep it up beyond just the first week or two. A lot of websites (including some of my own) have died as a result of this lack of effort. The site should also provide something to bring in the fans: while pages like "this is my Vampire character" are fine, they don't provide a lot of reason for people to visit. It doesn't hurt to provide people with a unique service, as well - and that goes for any website you may want to design.

RPGNet: Has anyone associated "officially" with White Wolf recognized the site in any way?

Ian Watson: That depends what you mean. A lot of the developers stop by. Phil Boulle gave us a nod in one of his Paw Prints newsletters, and Ethan Skemp did the same in a forum post. Justin Achilli and Fred Yelk came up here for a con in May, and said they knew of and really liked the site. People like Fred, Conrad Hubbard and Brian Glass have, on occasion, slipped me some news I otherwise wouldn't have gotten, or at least earlier than it would have shown up on the WW homepage.

However, WolfSpoor hasn't gotten linked from White Wolf's front page or anything, or gotten mentioned in any book (that I know about!), if that's what you mean.

RPGNet: If you could be any White Wolf splat, what would it be?

Ian Watson: Tough to say... I identify with most of them in one way or another.

However, a favorite username of mine is "etherlad," and my LiveJournal does sport some very pulp-flavoured icons. So I'd probably have to say Sons of Ether in Mage, or a mesmerist in Adventure. Mesmerist because I really dig Trinity's psions, to whom the mesmerists are genetic antecedents. Two birds with one stone.

RPGNet: What do you think is White Wolf's greatest triumph?

Ian Watson: They're the second highest-selling RPG publisher, and first among independent d20 publishers. That's not bad.

RPGNet: Fair enough. What do you think was White Wolf's biggest mistake?

Ian Watson: Probably poor marketing of 1997's Trinity RPG (orignally ĈON). I mean, right now WW is fairly diversified: the World of Darkness, Exalted, Sword & Sorcery. But back then, White Wolf was practically synonmous with the WoD, much more so than today. Trinity didn't get much in the way of marketing and advertisement back then, so far too many people just dismissed it as "Vampires in space." Aberrant, being tied to Trinity, was also ignored by most people. Fortunately, Adventure seems to have found a place in the gaming public's hearts. It's a fantastic setting, and a pity that people ignored it like they did.

Of course, the Trinity Universe will be getting another chance by being introduced to d20 fans next spring, which really pleases me.

RPGNet: Speaking of the world of Darkness, what do you think of the whole "End of the World of Darkness" thing and the upcoming World of Darkness 2.0?

Ian Watson: The Time of Judgment was really really ballsy, but I think it was something that needed to be done. Every game had its own version of Apocalypse "just around the corner," and while a lot of companies would keep that up indefinitely, letting the setting stagnate just so they could squeeze every last drop out of it, WW had the guts to actually say that the story was over. Probably most controversial thing they've ever done.

As for World of Darkness 2.0... I can't really comment on that, since no one really knows much of anything about it yet. I do think it's a good idea, however: White Wolf is known first and foremost for the World of Darkness, which they're ending. With all the WoD game lines combined, it's probably their biggest moneymaker. It'd be just plain foolish to throw that away. Again, though, it's ballsy: they're taking the chance that people will like the new WoD as well as they liked the old one. There's a strong possibility that they won't. For myself, I trust them to continue telling fantastic stories no matter what the setting. I'll certainly be picking up the WoD2 stuff.

RPGNet: What other (non-White Wolf) RPGs do you enjoy?

Ian Watson: I unfortunately don't get the chance to game much these days, ironically. I still play D&D now and again, I wrote a bit for an upcoming book for the Star Trek RPG, and I'd love to get involved in a game of Star Wars or Nobilis. There are few games I wouldn't want to play if given the chance, I don't think.

RPGNet: No time to game... Isn't that how it always is? Well, Ian, do you have any final thoughts for us?

Ian Watson: Thanks to all the fans who've gotten WolfSpoor where it is, and thanks to other sites like RPGNews.com, who have given us further support.

Stay and school and don't do drugs, kids!

RPGNet: Heh. Right on, then.



PREVIOUS FANSITES OF THE WEEK
Eric Noahs D+D News Site
The Star Wars RPG Network
www.revenants7th.com
The Right to Dream
Page of Generators
Matt's Champions Page
Dumpshock
Freelance Traveller


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