The recent
PokerStars Full Tilt USA developments caused alot of confusion and frustrating for USA players when they couldn't access their poker accounts or their bankrolls.
The inhabited galaxy-the Thousand Suns-teeters on the brink of chaos. Half a millennium since the Concord, and a generation since the bloody Civil War, the dynamism that ended the Age of Warring States is sorely tested. Diplomats try new gambits, shifting their ground for an unknown future. On dozens of worlds across known space, the lights are going out again and the process of decivilization begins anew. Despots and tyrants who would rather lord it over benighted backwaters than bend their knee to even a distant authority, arise once more. At the edges of explored space, rivals-both human and alien-watch and wait.
Thousand Suns is a roleplaying game that takes its inspiration from the classic literary "imperial" science fiction of the '50s, '60s, and '70s written by authors like Poul Anderson, Isaac Asimov, Alfred Bester, Gordon Dickson, Larry Niven, H. Beam Piper, Jerry Pournelle, and A.E. van Vogt, among others.
The Revised Thousand Suns: Rulebook is available in PDF and Print editions at DriveThruRPG.com!
Thousand Suns: Rulebook Revised
Humanity has reached the stars and created a society of glittering sophistication and diversity on hundreds of planets. Poets declaim, lovers rendezvous, and rakes duel with wits and monoblades. Colonists settle virgin worlds, merchant princes vie for emerging markets, and free traders hawk their exotic wares. The Navy rules the jumplines, putting down pirates and charting new star systems. Scientists uncover startling new truths on long-dead worlds and posit revolutionary theories dizzying in their implications. Technology advances at a rapid pace, each year improving the lot of all who accept its boons. None dare deny the bright destiny Man has seized for himself.The inhabited galaxy-the Thousand Suns-teeters on the brink of chaos. Half a millennium since the Concord, and a generation since the bloody Civil War, the dynamism that ended the Age of Warring States is sorely tested. Diplomats try new gambits, shifting their ground for an unknown future. On dozens of worlds across known space, the lights are going out again and the process of decivilization begins anew. Despots and tyrants who would rather lord it over benighted backwaters than bend their knee to even a distant authority, arise once more. At the edges of explored space, rivals-both human and alien-watch and wait.
Thousand Suns is a roleplaying game that takes its inspiration from the classic literary "imperial" science fiction of the '50s, '60s, and '70s written by authors like Poul Anderson, Isaac Asimov, Alfred Bester, Gordon Dickson, Larry Niven, H. Beam Piper, Jerry Pournelle, and A.E. van Vogt, among others.
The Revised Thousand Suns: Rulebook is available in PDF and Print editions at DriveThruRPG.com!
20.12.2011. 11:02
New Posts
- Dungeon Crawl Classics Role Playing Game (RPG News)
- The Functions of Role-Playing Games (RPG News)
- Dangerous Games Novels Kickstarter (RPG News)
- Traveller Special Supplement 1: Biotech Vehicles (RPG News)
- Into the Crimson Light by Ken Meyer Jr. (RPG News)
- The Creation of Narrative in Tabletop RPGs (RPG News)
- Matt Forbeck's Brave New World: Revolution (RPG News)
- Gaming as Culture: Essays on Reality, Identity and Experience in Fantasy Games (RPG News)
- [Unisystem] Eldritch Skies (RPG News)
- L5R: Strongholds of the Empire (RPG News)


