Arc Dream Publishing and Pagan Publishing are working together again to produce a new collection of terrors for Delta Green.
Last year, Arc Dream and Pagan Publishing produced the long-awaited Delta Green: Eyes Only, a gorgeous hardcover sourcebook for Pagan's award-winning Delta Green game setting. Despite having only 1,000 copies released, Eyes Only is now a finalist for the industry-standard Origins Award for Best Roleplaying Game Supplement of 2007.
We want to do it again with Delta Green: Targets of Opportunity. The authors of Delta Green have been working on material for Targets of Opportunity for years. This fundraiser will tell us if there's enough interest to finish developing it and to print a limited hardcover edition of the same quality as Delta Green: Eyes Only.
No one has lived in the Mayfair House for as long as you can remember, maybe even as long as you've been alive. Like a big gray toad nestled into the woods, it gazes down on the corner, eyes empty and soulless.
But that's all changed. You didn't see the moving van yourself, but everyone at school's talking about it. There's a new kid in town.
Announcing Dark Horizons, Gritty Sci-Fi Space Adventures [D20 System]
Posted by Matt-M-McElroy on Mon, May 12 @ 06:32 AM
Anonymous writes "Sinister Adventures, LLC, an adventure publisher dedicated to delivering the very finest RPG modules in multiple game systems is pleased to announce two new DARK HORIZONS products available now for Preorder.
Cold Black is a 60+ page mega-adventure set half in the cold reaches of space where a derelict hulk lost for an age returns from the distant void, and half on a frozen prison planet where an alien menace and escaped homicidal maniacs reign over an icy wasteland.
The Known Universe Gazetteer is an all new campaign setting for gritty space adventure with a dash of alien horror thrown in. In the Known Universe, the age of grandiose galactic empire is long past. The august civilizations of yester-century are sundered, their gloried technological achievements lost. Now spacers, pirates, and warlords fight over the ashes with a few systems burgeoning on interstellar conquest. The galaxy has gone to seed, and it is a time for brave heroes, or desperate scoundrels to claim the black as their own.
Visit Sinister Adventures today for more details about all the fine adventure products from Sinister.
Come listen to our official podcast for more news and details about Sinister Adventures at Dark Whispers
Anonymous writes "Sinister Adventures, LLC, is pleased to show off its new cover art, painted by the one and only Wayne Antony Reynolds, for the first in their flagship line of Dark Vista OGL D20 adventures RAZOR COAST now available for preorder.
Now in command of a massive daemonic army, Yaghur Hod invades the Abyss and seeks to reclaim the portion of his power still trapped within the sentient sword, Fiendbleeder. But the mighty daemon's allies include more than the teeming multitudes of Hades and Gehenna - he has awakened an ancient and terrible evil from an eons-long sleep, promising the souls of all who stand against him to the eldritch horror.
As Yaghur Hod battles his way through the realms of Abyssal lords foolish enough to oppose him, Hazergal and a motley alliance of archfiends race to gather an army of their own. In the face of this dire threat, the former archmage must hold together a tumultuous alliance of fiends, while struggling to retain his humanity in an ever-changing demonic body.
And, as Yahgur Hod and his army close in, Hazergal is forced to make a blasphemous choice: ascend to the pinnacle of demonic power and sacrifice what is left of his humanity or face utter destruction.
Anonymous writes "In Episode 47, the guys continue with the second part of their RPG pitch experiment, where they pitch to each other secret ideas they've developed for games and try to flesh them out. But first, Kyle reveals a shocking controversy that he has only just discovered. On a tip from an anonymous source... one of his brothers, but not Boner... Kyle learned that a recent WotC product contained an idea remarkably similar-- some would say identical-- to an idea he developed in March of 2004 and discussed publicly on the podcast last July. Kyle's lawyers have advised him not to make any accusations of intellectual property theft, so he is careful not to. But he does state a rather strong opinion about how the similarities between his idea of Gemini's Glade and the Father Llymic villain in WotC's Elder Evils could potentially be explained. Kyle then pleads for the book's author, Robert J. Schwalb, to come on the podcast to clear up the situation. So after half an hour of this nonsense, the guys pitch four ideas, two of which suck and two of which are awesome, but remarkably similar.
Deep in the heart of the harsh landscape of the Valley of the Ancients lies Blackmoors greatest mystery an accursed place the local desert tribes know only as the City of the Gods. One royal expedition to the site has already failed to return and now the heroes must traverse unforgiving wilds and dangers untold in search of truth and if they can survive the journey the glory of a lifetime. Whet your blades and ready your spells heroes for the greatest of trials awaits!
Welcome to City of the Gods one of the most infamous and enduring mysteries in the long and storied history of Dave Arnesons Blackmoor.
Designed for four to six characters of 9th to 10th level this epic adventure is sure to challenge even the bravest heroes be they peasants or nobles warriors or wizards. Will you succeed where so many others have failed or will you too fall victim to the unearthly perils that lie in wait in the forgotten City of the Gods?